Exploring the frontiers of AI, Data Science, and User Experience. Ideas on building human-centered technology and leading research organizations.
Recent articles on AI, product design, and research leadership.
How I used v0, Gemini, and Claude to build and launch a full run club platform in days instead of months.
Why we need to stop arguing over semantics and start integrating quantitative and qualitative data.
Three tips to help you re-center your data systems on the human to avoid creating soulless algorithms.
Reflections on building diverse research teams and the power of different perspectives in problem solving.
We need to understand the language of data to ensure technology serves people, instead of people serving machines.
Peer-reviewed research in HCI, accessibility, and collaborative design.
Journal of Visual Impairment and Blindness (2008)
Oren, M., Harding, C., Bonebright, T. (December 2008). Vol 102(12), pp. 761-773.
ACM CHI 2011 (2011)
Oren, M., Gilbert, S. (2011). Proceedings of ACM Computer-Human Interaction. Vancouver, Canada.
Design Computing and Cognition 2010 (2010)
Oren, M., Gilbert, S. (2010). DCC 2010. Stuttgart, Germany. (Acceptance rate: 31%)
Human-Computer Interaction International 2009 (2009)
Oren, M., Gilbert, S. (July 2009). HCII 2009. San Diego, CA. (Acceptance rate: 32%)
Hawaii International Conference on System Science 2009 (2009)
Russell, D., Oren, M. (January 2009). HICSS 2009. (Acceptance rate: 50%)
ACM Geographic Information Systems 2008 (2008)
Faeth, A., Oren, M., Harding, C. (October 2008). ACM GIS. (Acceptance rate: 20%)
ACM SIGCSE 2005 (2005)
Oren, M., Schafer, L., Berque, D. (February 2005). SIGCSE 2005. St. Louis, MO. (Top 5 placement)
Digital Gameplay (Book Chapter) (2005)
Brown, H., Oren, M. (2005). Ed. Nathan Garrelts. McFarland Press.