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Writing & Thought Leadership

Exploring the frontiers of AI, Data Science, and User Experience. Ideas on building human-centered technology and leading research organizations.

Industry Thought Leadership

Recent articles on AI, product design, and research leadership.

Academic Publications

Peer-reviewed research in HCI, accessibility, and collaborative design.

Design and Usability Testing of an Audio Platform Game for Players with Visual Impairments

Journal Article

Journal of Visual Impairment and Blindness (2008)

Oren, M., Harding, C., Bonebright, T. (December 2008). Vol 102(12), pp. 761-773.

Framework for Measuring Group Social Affinity for Computer Supported Cooperative Work

Conference Poster

ACM CHI 2011 (2011)

Oren, M., Gilbert, S. (2011). Proceedings of ACM Computer-Human Interaction. Vancouver, Canada.

Building Better Design Teams: Enhancing Group Affinity to Aid Collaborative Design

Conference Paper

Design Computing and Cognition 2010 (2010)

Oren, M., Gilbert, S. (2010). DCC 2010. Stuttgart, Germany. (Acceptance rate: 31%)

ConvoCons: Encouraging Affinity on Multitouch Interfaces

Conference Paper

Human-Computer Interaction International 2009 (2009)

Oren, M., Gilbert, S. (July 2009). HCII 2009. San Diego, CA. (Acceptance rate: 32%)

Retrospective Cued Recall: A Method for Accurately Recalling Previous User Behaviors

Conference Paper

Hawaii International Conference on System Science 2009 (2009)

Russell, D., Oren, M. (January 2009). HICSS 2009. (Acceptance rate: 50%)

Combining 3-D Geovisualization with Force Feedback Driven User Interaction

Conference Paper

ACM Geographic Information Systems 2008 (2008)

Faeth, A., Oren, M., Harding, C. (October 2008). ACM GIS. (Acceptance rate: 20%)

Enhancing a Pen-based Groupware System through Image Caching and Gesture Recognition

Conference Paper

ACM SIGCSE 2005 (2005)

Oren, M., Schafer, L., Berque, D. (February 2005). SIGCSE 2005. St. Louis, MO. (Top 5 placement)

Living Art: Commercial Modding and Code-Illiterate Gamers

Book Chapter

Digital Gameplay (Book Chapter) (2005)

Brown, H., Oren, M. (2005). Ed. Nathan Garrelts. McFarland Press.