I speak internationally on AI product design, research leadership, and building human-centered AI experiences. Available for keynotes, workshops, and executive briefings.
UXLx: User Experience Lisbon 2025
A workshop on leveraging uncertainty to enhance AI-driven interactions, understanding probabilistic design and statistical concepts for working with GenAI and ML models.
San Francisco
An intensive 3-day bootcamp teaching UX professionals to design experiences that leverage AI and foster human-AI partnerships. Co-led with Greg Nudelman, Dave Brown, and Brandon Harwood.
STRAT Conference 2025
A deep dive into the skills design teams need for crafting AI experiences, covering data literacy and evidence-based design principles.
STRAT Podcast
Discussion on the critical role of UX in shaping AI systems and why data literacy is essential for designers in the AI era.
Rosenfeld Media Advancing Research Conference
Served as a cohort facilitator for Rosenfeld Media's virtual conference, ensuring participants enjoyed an excellent conference experience through enhanced learning and networking.
User Experience Competency Framework Workshop, HCI 2011
Workshop on developing competency frameworks for UX education and professional development.
IEEE SocialCom 2011
Full paper presentation on tools and techniques for building team affinity in distributed work environments.
Design Computing and Cognition (DCC) 2010
Research on improving collaborative design through enhanced group affinity. Acceptance rate: 31%
American Sociological Association (ASA) Annual Meeting
Technology and Society: Critical Perspectives roundtable discussing the impact of technology on social structures and theory.
Human-Computer Interaction International 2009
Full paper on designing multitouch interfaces to enhance social affinity. Acceptance rate: 32%
Human-Computer Interaction International 2009
Research on cultural factors in mobile device interaction design. Acceptance rate: 32%
Hawaii International Conference on System Science (HICSS) 2009
Novel research methodology for understanding user behavior patterns. Acceptance rate: 50%
ACM Geographic Information Systems (GIS) 2008
Research on haptic feedback in 3D geographic visualization systems. Acceptance rate: 20%
IEEE Virtual Reality Conference 2008
Short paper on advanced interaction techniques in virtual reality environments. Acceptance rate: 33%
Looking for a speaker on AI product design, research leadership, or human-centered technology? Let's discuss your event.
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